Speed testing/time measuring in .NET, AS3
Posted: March 14th, 2009 | Author: Huyen Tue Dao | Filed under: Development | Tags: .net, as3, date, datetime, optimization, quick tips, speed | No Comments »Having had to run some (slightly painful) speed tests as part of a code re-factor for work, I googled a couple of new ways to run speed tests that seem better and are cleaner than the typical method of instantiating Date-type objects at the start and end of the timed code.
.NET: Instead of using DateTime.Now or even instantiating any DateTime objects, just use System.Diagnostics.Stopwatch. The overhead is much less, since Stopwatch makes use of low-level API.
AS3: The getTimer() function in the flash.utils package returns the number of milliseconds since Flash Player initialized.




